![]() ![]() Then, in summer this year we decided we were going to have to delay the release of the main game, and we actually formed a special sub-team within the development team itself, in order to realise that vision and really get the DLC to where it's supposed to be." The concept art for the episodes seems to show the characters alone in almost dreamlike landscapes. "We wanted to expand the gameplay further and in different directions, and the content that we added was going to have to be something really valuable to the player. "When we started working on Final Fantasy 15, we had a solid plan in place for expanding the game after release," Haruyoshi Sawatari told Eurogamer via phone interview. Multiplayer is still a ways off by the sounds of it though, as work on the DLC only kicked off in the summer of this year when the release of the main game was delayed. We don't know too much about the mode, dubbed Comrades, just yet, except that it will be the last part of the £19.99 Season Pass (it'll also be sold separately), following three episodes that let you control Gladio, Ignis and Prompto respectively. ![]() Final Fantasy 15 will have online co-op multiplayer, implemented as part of the game's DLC offerings. ![]()
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